Grimwar/Entities/info teleport destination
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Set the destination pose for a teleport trigger.
Placement: Point.
Set it up
Position it clear of walls and floors, rotate it for the desired facing, and assign it to trigger_teleport. Local Offset moves the final position relative to the marker. It has no teleport-specific inputs; the trigger performs the teleport.
Settings
These are the initial authoring values. Script inputs and runtime state are listed separately below.
| Setting | Default | Meaning and choices |
|---|---|---|
local_offsetLocal Offset |
[0, 0, 0] |
Local-space offset applied to the destination pose. |
ignore_nav_meshIgnore Nav Mesh |
false |
Exclude this entity from navigation-mesh building. This does not disable its gameplay collision. |
VSig contract
Use the names below with a ref bound to this entity. The value column describes the catalog value type, not a C# method signature. See Read the reference for arguments, authority, and common controls.
| Kind | Member | Value | Authority / access |
|---|---|---|---|
| Input | kill |
none |
Server |
| Output | killed |
none |
Server |