Grimwar/Getting started
Appearance
Draft documentation. This page is being verified against the current public SDK and may change before release.
Choose the track that matches what you want to build.
Maps and content
- Install the Vellocet SDK in the supported Unity editor version.
- Create or open an SDK content project.
- Follow Grimwar/Mapping to create a map scene and place gameplay entities.
- Validate and export the addon package.
- Test locally before following the Workshop publishing workflow.
Server-side gameplay
- Read the server mod overview.
- Create an addon and
mod.jsonmanifest. - Compile only against the stable
Grimwar.ModApicapability surface. - Validate the package and test it on a non-public server.
Server administration
Start with Grimwar/Dedicated servers for installation, configuration, addon acquisition, map rotation, and diagnostics.