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Clarify custom content navigation and standardize asset examples
 
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== Reading the wiki ==
== Reading the wiki ==


Choose [[Vertex]] for editor controls and game integration, [[Grimwar]] for maps and mods, or [[ANEURISM IV]] for community hosting. The sidebar switches products; links above each guide lead to related topics. Parent-page links below the title take you back up the product hierarchy. Use [[Grimwar/Entities|the entity index]] to look up an exact Grimwar class or search for its name.
Choose [[Vertex]] for editor controls and game integration, [[Grimwar]] for maps and mods, or [[ANEURISM IV]] for community hosting. The sidebar switches products and has direct Grimwar SDK links for maps, custom content, sounds, and materials/models. Links above each guide lead to related topics. Parent-page links below the title take you back up the product hierarchy. Use [[Grimwar/Entities|the entity index]] to look up an exact Grimwar class or search for its name.
 
For assets, start at [[Grimwar/Custom content]]. Its topic index links to [[Grimwar/Custom content#Sounds and music|sounds and music]], [[Grimwar/Custom content/Materials and models|materials and models]], shared libraries, supported formats, and naming examples. The materials/models guide is a child of Custom content, so its parent link returns to that index.


Start pages cover the usual workflow. VSig and VMod have separate detailed references for larger scripts. Every page has a history showing who changed it and when.
Start pages cover the usual workflow. VSig and VMod have separate detailed references for larger scripts. Every page has a history showing who changed it and when.

Latest revision as of 12:30, 4 October 2026

Reading the wiki

Choose Vertex for editor controls and game integration, Grimwar for maps and mods, or ANEURISM IV for community hosting. The sidebar switches products and has direct Grimwar SDK links for maps, custom content, sounds, and materials/models. Links above each guide lead to related topics. Parent-page links below the title take you back up the product hierarchy. Use the entity index to look up an exact Grimwar class or search for its name.

For assets, start at Grimwar/Custom content. Its topic index links to sounds and music, materials and models, shared libraries, supported formats, and naming examples. The materials/models guide is a child of Custom content, so its parent link returns to that index.

Start pages cover the usual workflow. VSig and VMod have separate detailed references for larger scripts. Every page has a history showing who changed it and when.

Editing

Staff and approved editors can use either the visual editor or the wikitext editor. Use preview before saving, provide a concise edit summary, and keep each change focused.

Discussions

Use the associated talk page to discuss documentation changes. Sign talk-page comments with ~~~~.

Common maintenance pages