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<div class="vellocet-eyebrow">GRIMWAR DEVELOPER PORTAL</div>
<div class="vellocet-eyebrow">GRIMWAR DEVELOPER PORTAL</div>


Grimwar supports community-created maps, Workshop addons, dedicated servers, and bounded server-side C# gameplay mods. This portal collects the supported authoring workflows and versioned technical reference.
These guides cover the public Grimwar content toolchain: Unity map authoring, VSig map logic, VMod server scripting, addon installation, Steam Workshop maps, and community dedicated servers.


== Start here ==
== Start here ==
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| Build a map || [[Grimwar/Mapping]]
| Build a map || [[Grimwar/Mapping]]
|-
|-
| Write server gameplay || [[Grimwar/Server-side modding|Server-side C# modding]]
| Script map logic || [[Grimwar/VSig]]
|-
|-
| Publish or install an addon || [[Grimwar/Steam Workshop addons]]
| Write server gameplay || [[Grimwar/VMod|VMod C# scripting]]
|-
| Install or select a package || [[Grimwar/Addons|Using addons]]
|-
| Publish a map || [[Grimwar/Steam Workshop addons|Steam Workshop publishing]]
|-
|-
| Operate a community server || [[Grimwar/Dedicated servers]]
| Operate a community server || [[Grimwar/Dedicated servers]]
|}
|}


== Reference areas ==
== Current version boundary ==


* Mod API types, services, events, and version compatibility
{| class="wikitable"
* Map entities, inputs, outputs, and placement requirements
! Component !! Version
* VSig syntax, standard library, lifecycle, and signals
|-
* Addon and mod manifest schemas
| Vellocet SDK || 1.0.3
* Server commands, configuration, paths, and diagnostics
|-
| Unity editor || 6000.3.17f1
|-
| SDK content schema || 3
|-
| Addon schema || 9
|-
| VMod API || 5
|}


Reference pages will be generated from the public SDK and protected from manual edits. Guides and examples remain collaborative.
Packages built for an older rejected schema or a different VMod API must be rebuilt against the current SDK. Steam Workshop publishing currently accepts map-only Release packages; VMod packages use manual installation or the development overlay.


[[Category:Grimwar]]
[[Category:Grimwar]]

Revision as of 01:12, 25 August 2026

GRIMWAR DEVELOPER PORTAL

These guides cover the public Grimwar content toolchain: Unity map authoring, VSig map logic, VMod server scripting, addon installation, Steam Workshop maps, and community dedicated servers.

Start here

Goal First document
Install the authoring tools Vellocet SDK
Build a map Grimwar/Mapping
Script map logic Grimwar/VSig
Write server gameplay VMod C# scripting
Install or select a package Using addons
Publish a map Steam Workshop publishing
Operate a community server Grimwar/Dedicated servers

Current version boundary

Component Version
Vellocet SDK 1.0.3
Unity editor 6000.3.17f1
SDK content schema 3
Addon schema 9
VMod API 5

Packages built for an older rejected schema or a different VMod API must be rebuilt against the current SDK. Steam Workshop publishing currently accepts map-only Release packages; VMod packages use manual installation or the development overlay.