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<div class="vellocet-hero">
<div class="docs-home">
<div class="vellocet-eyebrow">VELLOCET DEVELOPER COMMUNITY</div>
<div class="docs-home__intro">
<div class="vellocet-hero__title">Build worlds.<br />Change the rules.</div>
<h1>Developer documentation</h1>
<p class="vellocet-hero__lede">Official technical documentation for creating maps, server mods, tools, and community content for Vellocet games.</p>
<p>This wiki documents Grimwar maps, VSig scripts, VMods, addons, Steam Workshop publishing, and dedicated servers.</p>
<div class="vellocet-actions">[[Grimwar/Getting started|Start with Grimwar]] [[Vellocet Developer Community:Community portal|Join the community]]</div>
</div>
</div>


<div class="vellocet-section-heading"><span>01</span><h2>Choose a game</h2></div>
<div class="docs-home__layout">
 
<div class="docs-home__primary">
<div class="vellocet-card-grid">
<div class="vellocet-card vellocet-card--grimwar">
<div class="vellocet-card__status">IN DEVELOPMENT</div>
<h2>Grimwar</h2>
<h2>Grimwar</h2>
<p>Map authoring, VSig, Workshop addons, dedicated servers, and server-side C# mods.</p>
<div class="docs-home__directory">
<div class="vellocet-card__links">[[Grimwar|Open developer portal →]]</div>
<div class="docs-home__entry"><h3>[[Grimwar/Getting started|Getting started]]</h3><p>Install the tools and export a test map.</p></div>
<div class="docs-home__entry"><h3>[[Vellocet SDK]]</h3><p>Set up SDK 1.0.3, sync content, use the Workbench, and export addons.</p></div>
<div class="docs-home__entry"><h3>[[Grimwar/Mapping|Map authoring]]</h3><p>Build scenes with entities, lighting, navigation, spatial data, and VSig.</p></div>
<div class="docs-home__entry"><h3>[[Grimwar/VSig|VSig scripting]]</h3><p>Write map logic, handle events, call entities, and share modules.</p></div>
<div class="docs-home__entry"><h3>[[Grimwar/VMod|VMod scripting]]</h3><p>Package server-side C# and use Grimwar Mod API 5.</p></div>
<div class="docs-home__entry"><h3>[[Grimwar/Addons|Using addons]]</h3><p>Install packages, enable them, select a source, and resolve conflicts.</p></div>
<div class="docs-home__entry"><h3>[[Grimwar/Steam Workshop addons|Steam Workshop]]</h3><p>Publish and update map-only Release packages.</p></div>
<div class="docs-home__entry"><h3>[[Grimwar/Dedicated servers|Dedicated servers]]</h3><p>Configure servers, Workshop maps, VMods, rotation, and FastDL.</p></div>
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<div class="vellocet-card">
<div class="vellocet-card__status">DOCUMENTATION INDEX</div>
<h2>ANEURISM IV</h2>
<p>Technical references and community knowledge for ANEURISM IV.</p>
<div class="vellocet-card__links">[[ANEURISM IV|Open developer portal →]]</div>
</div>
</div>
<div class="vellocet-card vellocet-card--muted">
 
<div class="vellocet-card__status">FUTURE RELEASES</div>
<div class="docs-home__aside">
<h2>Upcoming games</h2>
<h2>Other games</h2>
<p>New developer portals will share the same tools, conventions, and contributor workflow.</p>
<div class="docs-home__game"><h3>[[ANEURISM IV]]</h3><p>ANEURISM IV has no public authoring SDK or mod API.</p></div>
<div class="vellocet-card__links">[[Upcoming games|View the roadmap →]]</div>
<div class="docs-home__game"><h3>[[Upcoming games]]</h3><p>Vellocet has not published authoring tools for upcoming games.</p></div>
 
<h2>Versions</h2>
<dl class="docs-home__versions">
<dt>Vellocet SDK</dt><dd>1.0.3</dd>
<dt>Unity</dt><dd>6000.3.17f1</dd>
<dt>Addon schema</dt><dd>9</dd>
<dt>VMod API</dt><dd>5</dd>
</dl>
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</div>
</div>
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<div class="vellocet-section-heading"><span>02</span><h2>Developer resources</h2></div>
<div class="docs-home__utility">[[Help:Contents|Wiki help]] · [[Special:AllPages|All pages]] · [[Special:RecentChanges|Recent changes]] · [[Vellocet Developer Community:Content policy|Editing policy]]</div>
 
<div class="vellocet-resource-grid">
<div><h3>[[Vellocet SDK]]</h3><p>Install the Unity package, create content, validate it, and export release-ready addons.</p></div>
<div><h3>[[Grimwar/Mapping|Mapping]]</h3><p>Author maps with entities, signals, lighting, navigation, and spatial data.</p></div>
<div><h3>[[Grimwar/Server-side modding|Server mods]]</h3><p>Build bounded C# gameplay extensions against the stable Grimwar Mod API.</p></div>
<div><h3>[[Grimwar/Steam Workshop addons|Workshop]]</h3><p>Package, validate, publish, install, and troubleshoot community content.</p></div>
</div>
</div>
<div class="vellocet-section-heading"><span>03</span><h2>Contribute</h2></div>
This wiki combines official, generated reference material with community-authored guides. Read the [[Vellocet Developer Community:Content policy|content policy]], browse [[Special:RecentChanges|recent changes]], or visit the [[Vellocet Developer Community:Community portal|community portal]].

Latest revision as of 01:34, 25 August 2026

Developer documentation

This wiki documents Grimwar maps, VSig scripts, VMods, addons, Steam Workshop publishing, and dedicated servers.

Grimwar

Getting started

Install the tools and export a test map.

Vellocet SDK

Set up SDK 1.0.3, sync content, use the Workbench, and export addons.

Map authoring

Build scenes with entities, lighting, navigation, spatial data, and VSig.

VSig scripting

Write map logic, handle events, call entities, and share modules.

VMod scripting

Package server-side C# and use Grimwar Mod API 5.

Using addons

Install packages, enable them, select a source, and resolve conflicts.

Steam Workshop

Publish and update map-only Release packages.

Dedicated servers

Configure servers, Workshop maps, VMods, rotation, and FastDL.

Other games

ANEURISM IV

ANEURISM IV has no public authoring SDK or mod API.

Upcoming games

Vellocet has not published authoring tools for upcoming games.

Versions

Vellocet SDK
1.0.3
Unity
6000.3.17f1
Addon schema
9
VMod API
5